This book was publishing on October 1999.
Like his autor says himself in his presentation “Age of Empires II
is a play of combat, conquest and construction of empires”. If
the idea of the play is not a really revolutionist, it is detached from the
others by some new options, the great attention paid to the
choice of the musics, the sounds and graphics. All that made a
immensely popular play of it and still today of the thousands of players
play there on Internet. One can choose among many civilizations
available, each one of it having a certain number of advantages and a
or several units single: Byzantines: Cataphracte; Celts:
“Warlike of guède” (warlike light, painted in blue); Chinese:
Chu-KB-Naked; Frank: Launcher of axes; Goths: Huskarls; British:
Archer with long arc; Japanese: Samouraï; Mongols: Mangudaï; Persians:
Eléphant of war; Buckwheats: Mameluke; Teutons: Knight of
the Teutonique Order; Turks: Janissary; Vikings: “Insane of war”
(Berserker) and Drakkar. There are two modes of play. In the first,
one follows one of the five
historical campaigns, in the second one exploits
a random part the base of a series of options, against human
the computer or players. The historical campaigns
consist of a series of scenarios on the notable steps of five
military in the history. In this version, it is about: Frederic Barberousse, Genghis Khan, Saladin, William Wallace and Jeanne d’ Arc.
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