Genre: Fantasy gamebook Age group: 9+
I enjoyed writing this game book, one that I had designed to provide interactive enjoyment to fans of fantasy. Witchsnare is an adventure set in a parallel dimension of ancient kingdoms, and has a lot of magic in it.
As you read the book, you get into the adventure and change the storyline with every choice you make. You can reread it to get a different ending. It has happy finishes, tragic ones and not so tragic ones.
Witchsnare has a helpful sage, zombie-like guards, a drugged king, a wronged priness, a wily witch, brave rebels, pirates who are not pirates, and Tridweepa, the island kingdom. You can explore places like caves, forests, islands, beaches, palaces, ruined houses, fields...but don't explore too much or you will waste time better used in saving the princess, the kingdom, and yourself!
Your choices could end with you trapping the witch, or with you and your friends being trapped there for ever! Luckily you have the support of the sage and his magic amulet to help you!
This is my first book, one I wrote with love, one of a kind I wish existed when I was a child!
Witchsnare is meant for anybody older than nine years, and enjoys fantasy with a touch of interactive magic in their books! Wish you a great adventure and beware of the witch!