The final
book in the Farseer Trilogy is everything a Robin Hobb's fan could ask for. The magic, politics and adventure continue. Our hero Fitz is broken and ill and little more than a shell of his old self from the terrible events at the end of the last book. He's not the obedient boy he once was but burns instead for revenge against King Regal for all the trauma he has felt. Burrich and Chade come to the difficult decision that Fitz must be left to make his own recovery and Fitz is finally on his own (except for the company of Nighteyes) and free to do as he wants. Fitz and Nighteyes begin the journey that will lead them to Tradeford, the mountains and further. Robin Hobb ties up a number of important loose ends in this installment of the Farseer Trilogy including the chilling truth of the Elderlings and the mystery surrounding Prince Verity's disappearance and more of the secrets of the Wit and Skill.
Robin Hobb's ending is also both satisfying and sad. It is comforting to know that we'll see more of this magical world in the "Liveship Traders"
series which centers around Bingtown and more of the Six Dutchies and some of the characters we've grown to love in the "The Tawny Man" series that follows that.
More reviews about the Assassin'S Quest (the Farseer Trilogy)