In the middle ages and before computers had been introduced, many tracers and sculptors tried to imitate the natural figures and creatures into a painted model or sculptured colossus. Even they started to mutate them into different conformations and hues that left infinite number of myths and legends.
In the beginning of eighteenth century, the first daguerreotype 3D solid image was captured and fixed successfully but there were still problems with the images quality, colors resolution and the lightness impressions.
The fact is that all what we can touch or see in the entire universe based on the three main dimensions (X - Y - Z) and when the computers started in appearing by the middle of nineteenth century, simulations became more easily and flexible than what it was before.
Through the tremendous advantages of the hardware and software components of computers and the continuing development in them, you can easily create, commit, edit, retrieve, enhance all the various types of shapes, images and figures in a digital manner for long periods without deterioration or corruption.
The following lists the most effective hardware components that aided in the development of Computer Graphics:-
: Display Technology.
: Data Projector.
: Printer Device.
: Scanner Device.
: Graphic Card. Summary
From the above it is clear that the great development and the enormous potential of computers hardware has contributed greatly to the development of image processing and graphics.