We've seen maybe even participate in various forms of games (game) training, simulation, role play, brain teaser, case studies, and other similar activities. Although we know these activities does not mean we can use it anytime we want.
The function of this activity encourages participants to discover the results, not just get all sorts of theories without trying. Most airlines in the world, manufacturing plants, corporate human resources, military agencies, small and large companies, governments and private organizations now use this format for a structured workout. The ultimate goal is always a learning improvement.
Trainers from Australia so different from most other trainers in the world in the way they train adults. For this reason I have get conclusion to prepare manuals on a variety of games (game) and test brain, the old and new.
I do not want to stigmatize people, but I must say that the characteristics of trainers / facilitators and the audience (participants) from Australia is that they are reluctant to use exercises that are too 'touch sense'.
Most trainers who I know personally, do not like to use the exercise in which participants have looked at one another or start hugging each other.
What is generally preferred by trainers and participants like this about an important part of an information, is terstrukturisasi experience that they could implement, where nobody can feel threatened or have to touch the person they do not know. Another important criteria was approved by almost everyone that experience must be relevant to the topic of training or the requirements of participants.
All facilitators use structured exercises should be aware that there are other things that will arise in the implementation of games that usually do not appear when using the method or other instructions.
Games, simulations, role play, brain teaser, case studies and other similar activities have been used successfully in a variety of training situations over the centuries by a number of trainers that number to infinity. Actually, we can trace the use of games and simulations since thousands of years ago. Chess is one such example.
For most people, games, simulations and role-playing is part of the process of self-development. In the early days of school, we remember ever playing the game, such as marbles or hide and seek. Now recognized that the game is not only fun, but also to prepare children for entry into the social system of society. If any of you who majored in Home Economics, Carpenter Wood or Metal, you might call it simulated real working environment. Some of us may also remember to bring a role in a game of 'Mother and Father'-another form of playing a role.
For the training situation, we should really selective in the use and allocate time for these methods and instructions. People can become Bosa when doing the same thing over and over, even though doing 'experience mind-blowing' first for a couple of times. If you intend to use this method effectively, plan a session in the calendar notes or your outline.