Wireless technology provides the potential for the delivery of curriculum content to common types of ubiquitous wireless mobile devices. The objectives of teaching and learning with mobile technology are to enable learning experiences that are more dynamic, collaborative, interactive, more richly contextualized, personalised and continuously accessible. This paper aims to describe how to design, develop and evaluate an interactive low-cost mobile learning (m-learning) system for livelier and more participative lectures at University of Mauritius. The m-learning application combines the advantages of text, image, video and sound with ambient technologies such as GSM, WLAN and Bluetooth. Lecturers and students are empowered by having access to compact multimedia lecture notes and other learning materials. Results from student participation in m-learning evaluation process are discussed, and research issues underpinning the rationale for m-learning experiments are summarized. From a technical point of view, we have proved in our work that existing wireless technologies are suitable to bring interactivity into lectures presented to large classes of students.