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Shvoong Home>Internet & Technology>Gaming>Syndicate - 2012 Review

Syndicate - 2012

Website Review   by:kapten5000    
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Syndicate - 2012

It is a reboot of the Syndicate (1993) series developed by Bullfrog Productions, completely changing the genre from a tactical shooter to an FPS .
the game can be found for : PC(WINDOWS),XBOX360,PLAYSTATION 3 Platforms .

The Game-Play :

In the game, the player can carry two weapons and grenades. And due to the player's DART 6 bio-chip, the player can see the digital world where time is slowed and see the enemies via x-ray vision.
The player can hack into enemies called "breaching" where players can force three options on the enemy; "Suicide" where the enemy kills themselves and damaging nearby foes, "Persuade" where the enemy temporarily becomes your ally and helps you fight other enemies or "Backfire" where the enemies weapon's jam and blow up, stunning them. A four-player co-op mode has been confirmed, with a separate campaign based on missions from the original game. Unlike other EA games, Syndicate will not use an online pass for the co-op modes, Furthermore, EA Partners executive producer Jeff Gamon stated that "If the game had included a competitive mode, it would have had an online pass. But because it didn't have competitive multiplayer and because we wanted as many people as possible to be playing co-op, we got away with it." He also stated that he wanted "as little resistance or barriers to entry as possible".
Multiplayer games take place in sequenced segments, with resupply points where the next segment begins. After completion, a player is promoted by experience points, which are received for kills, healing squad mates, and completing mission objectives. Certain enemies can also be "chip ripped" to receive additional bonuses. Also acquired are research points, which can be applied to learn weapon upgrades, and programming changes to the Agent's individual powers.

* The Link For The Official Web-Site Of Syndicate , attached at the end of this summary :
Published: February 26, 2012   
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